This page is dedicated to programs for changing your favorite FIFA games from EA. Only working versions!



The powerful Editor can be used to create mods for FIFA, with the ability to import and export textures, legacy files and RES/CHUNK files, with many more features to help you along the way.

Edition tools-FIFA 21-IMstudiomods.jpg

Mod Manager

1.0.6 NEW!

You can use the Mod Manager to import and apply mods made from others (or yourself) made by the Editor, and has the power to play with multiple mods at the same time.

Edition tool FIFA 21-FIFAmanager-IMstudi

FIFA 21 encryption key!!!

Edition tools-FIFA 21 manager-IMstudiomo
EDITION TOOLS -FIFA 21-IMstudiomods.jpg


1.Download FIFA 21 tool (FIFAliveEditor v.21 1.0.0)

2. Save the download in the folder of your choice (not in Fifa 21 Catalog !!!) in the folder after unpacking it should look like this: 3. Now it is highly recommended to drag the launcher to the desktop, do the following: - right click on the launcher => send to => desktop (as link) you have this , then follow these steps: 4. Run LiveEditor as administrator.

right-click the LiveEditor icon on your desktop, in the new window in the lower right corner, select Advanced, and then in the new window, check the box next to Run as administrator and click OK. this has two advantages: 1. the editor is now always run as administrator when you start it with the symbol on the desktop, and 2. you can start the editor very quickly, which, as you will see, makes sense! 5. Prepare Fifa 21 for the editor: LiveEditor only works with Direct X 11, so you need to install it in Fifa 21 first, because unfortunately you can do this through the normal game setup. no more)

Do the following, go to your documents => FIFA 21 folder => "fifasetup" file, open it and enter "DIRECTX_SELECT = 1" in the field, if still 0, save it all. The folder can be closed completely again! 6. LiveEditor Test: We will test this all now to make sure it works for you. To do this, launch Fifa 21 on your desktop and when the settings window appears, click Play, then immediately double-click the LeveEditor icon, it should look like this, when a little black window with Inject DLL appears, it looks very good!

You can launch Fifa 21 when everything is ready and you go to the main menu, a small, almost transparent window should appear in the upper left corner, then everything went well before that. If the small window does not exist with you, we have to understand why ... Go to your programs / Origin Games / FIFA 21 / there should be a "LiveEditorMods" folder, if not, your antivirus scanner or firewall can prevent this! Then you have to add an exception for LiveEditor! If that doesn't help either, it might also be related to your Fifa 21 folder rights, you need full access! It continues importing the


1.unzip the patch to a directory of your choice (not the Fifa 21 directory !!!) there is a folder "LiveEditorMods", you copy it => open the Fifa 21 directory in your programs / Origin Games / FIFA 21 / and insert there, replace / overwrite the old one! 2. In the download of the patch, there is a folder called "Database Tables" that you open! The only folder "Squad_Career" is really interesting for you, you can open it! Now you will find 8 tables in it, all of which you need to import via RDBM, i.e. overwrite the ones with the same names!

You can find the current version of RDBM here: Revolution DB Master 21

When RDBM starts, go to "Open file" in the upper left corner, select your "squad" or "Save career" and import the tables of the same name, then save and you're done. You can also save it one by one in Squad and Career, I did that too, you only have to pay attention to one thing, once you have saved it, then go to Closed in the upper left corner and end the session to choose to save press "NO"! Once you've imported everything, you can restart Fifa 21 and LiveEditor (see previous instructions), and if after selecting a profile you're asked if you want to remove the corrupted DLC update, just cancel it.

Have fun with the patch, and if you have any problems, just let us know and we will help!

                                                                LiveEditor от Aranaktu:

Hey all!
Who wants that any versions of mods for FIFA 17,18,19 worked correctly install All in one runtimes(Framework)!

Frosty-EDITION TOOLS- .png


This tool will allow you to mod FIFA 17, 18,19 and now 20 files and textures:

Here the features of the latest version:


Fixed issue with the editor crashing when trying to load FIFA20!!!!!!

- Added FIFA20 full profile - Updated SDK for SWBF2 - Updated SDK for BFV - Updated SDK for Anthem - Fixed crash when attempting to load meshes in BFV

  • Added filtering to the property grid. Can filter by property name or by an internal/external guid

  • Fixed an issue where newer format EBX were not rewriting correctly

  • Fixed an issue where the editor would crash when trying to display an invalid reference

  • Fixed some more reference assigning issues

  • Fix to numerous assets not being able to be opened

  • Fix for indexing assets after patch causing Frosty to crash with Anthem

  • ResMeta now exported along with res (first 0x10 bytes) and imported

  • Fix to 2gb limit on chunk based superbundles

  • Fixed issue with inserted items appearing in incorrect locations

  • FIFA 20 etc!!!!!!!!!

This file and put it in your frosty editor/mod manager folder.

Frosty-EDITION TOOLS- .png
  •                                          FROSTY EDITOR VERSION

  • Fixed importing mods made in a prior patch causing error/crash

  • Fixed saving project with kit previewer open crashing

  • Fixed crash when exporting skinned meshes from Anthem

  • Fixed sound continuing to play when using the close all documents command

  • Added a menu option to close all documents

  • Added a reference viewer, allowing the user to see where an asset is referenced and what it references

  • Added a bundle reference viewer, allowing the user to see what bundles an asset is in (was previously a right click to log option)

  • Added read only profile for Anthem

  • Added read only profile for Battlefield V

  • Added profile for Need for Speed Rivals

  • Added read only profile for Need for Speed Online

  • Added an experimental kit previewer for Fifa

  • Added the ability to bookmark legacy items

  • Added a few legacy asset editors/viewers (DB, DDS, BIG, AST, etc.)

  • Added a shader compilation system for the renderer allowing the end user to author their own shaders to use in place of the built in shader

  • Added experimental resource explorer, allowing the exporting and importing of raw res and chunk files

  • Added experimental localized string viewer with the ability to export all strings and ids to a csv file (no editing)

  • Added experimental ebx export to xml (found under tools)

  • Added discord RPC functionality

  • Added mod category grouping to the mod manager

  • Added a linear transform editor that shows the position, rotation (as Yaw/Pitch/Roll) and scale

  • Added a patch summary window when a game has been updated showing which files have been added/modified/removed

  • Added profile selection window to mod manager

  • Added an options window for configuring some basic Frosty options

  • Added the ability to view texture and variation db locations for each variation of a mesh material

  • Added FIFA19 full profile (editing now enabled)

  • Added a new skeleton picker (allows filtering and folders)

  • Added a branch tree view for conversations in DAI, MEA and Anthem, allowing the user to access previously inaccessible items

  • Exporting a composite mesh will now export any embedded composite part transforms

  • Improved start times of the application and apply times for most games

  • Moved legacy viewer for Fifa/Madden to the same location as the data explorer with a menu item to switch between the two

  • Revamped the property grid, allowing for increased functionality

  • Revamped the mesh renderer, better rendering, and more responsive

  • Fixed the save on close prompt, will cancel the close request if the user clicks the x instead of Yes or No

  • Fixed affected files listing freezing up the UI when mods have thousands of edited files

  • Fixed a crash when exporting uncompressed volume textures as non DDS formats

  • Fixed FIFA19 meshes exporting incorrectly

  • Updated SDKs to the latest patch version


This tool for work or change FIFA 20 career files


Rinaldo has returned for FIFA 19 with a new tool called Revolution DataBase Master 19 in collaboration with Fidel aka Doctor+ Productions.

This tool is very similar in functions with the old Internal Master and allows you do edit the database tables present in the FIFA 19 career and tournament files.

Remember that this is a Beta version and some functions may have issues!

Please note that in the templates folder of the program you can find a FIFA.xml file containing some db values and their functions but it’s not complete. 





  • Unzip to a fresh directory, DO NOT unzip over an existing installation, doing so will result in the Editor/Mod Manager not working.

  • This version requires .NET Framework 4.7 at a minimum.

  • Added a Battlefield4 profile

  • Added the ability to import/export textures (2d/array/cube) to and from PNG/TGA/HDR and DDS

  • Fixed an issue with Windows 10 update 1809 unable to launch modded games

  • Updated various SDKs to latest patch version

FIFA 14 edition tools

FILEmaster, DBMaster, CMaster,I68 regenerator four programs for editing your favorite game. The most recent, real working versions!

Четыре программы для редактирования Вашей любимой игры.Самые свежие,рабочие версии!

Size 18 mb rar.

FIFA 15 edition tools

CMaster 15 (by Rinaldo),FHL-BH editor(by Bernd)

 The most recent, real working versions!

Две программы для редактирования Вашей любимой игры.Самые свежие,рабочие версии!

Size 19 mb rar.

FIFA 16 editon tools

CMaster 16 (by Rinaldo),FHL-BH editor(by Bernd)

The most recent, real working versions!

Две программы для редактирования Вашей любимой игры.Самые свежие,рабочие версии!

Size 18.58 mb rar.

FIFA 17-18 edition tools

These 2 programs for extracting files from your favorite game. The most recent, working versions!

Эти 2 программы для извлечения файлов из Вашей любимой игры.Самые свежие,рабочие версии!

Size 3 mb rar.

Please reload

Frosty Mod Manager



This exclusive tool use the same EA Sport code and workaround in order to generate
Squads+correct header like you downloaded from online Squads updated in-game.
After db edits you can make Squads working 100% with one click.

– export/import database from save squads
– generate properly save file header in order to load your edits

Anyway there are some tips for you,
because the code I’ve included is recognized as virus, not with all but with Avira for sure,
and also in my pc, but don’t worry because is only a false positive.

INSTALLATION TIPS (how to avoid issue with your pc protection)
– create a folder on desktop, add this folder to the antivirus exceptions,
then extract my rar archive inside, done. Run main exe to start tool.

Or just disable you antivir protection while you are using the tool.
The issue is in the code to edit Squads internal name, when a new exe pop-up.

After conversion you can see the created folder for you in the root (\FIFA19Squads).
Output folder will be different if you are editing the 18 or 19.

In the future the main code will be updated, this is like a beta release, but atm works very well.

This tool is for modders or already experts fifa modders.
You must always clean the db by bogus (zero null values) rows in tables before you import the edited db back,
otherwise the Squads_Mod will not work in career mode but just in kick off.

How to install
1) First unpack Frosty Editor and Frosty Mod Manager to different folders. 
2) Run Frosty Editor, search for FIFA17.exe and install ( check video )
3) Run Frosty Mod Manager, search for FIFA 17.exe and install
( check video )
4) Origin must be opened and we suggest disconnected to servers.
5) Import mods with Frosty Mod Manager. Once imported double click on the mod and it will become enabled.
6) Launch FIFA from Frosty Mod Manager ( not from Origin )

Как установить
1) Сначала распакуйте Frosty Editor и Frosty Mod Manager в разные папки.
2) Запустите Frosty Editor, найдите FIFA17.exe и установите (проверьте видео)
3) Запустите Frosty Mod Manager, найдите FIFA 17.exe и установите
(проверьте видео)
4) Происхождение должно быть открыто, и мы предлагаем отключить серверы.
5) Импортируйте моды с Frosty Mod Manager. После импорта дважды щелкните по модулю, и он станет включенным.
6) Запуск FIFA от Frosty Mod Manager (не из Origin)